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Warhammer 40,000

A grimdark science-fantasy universe set in the 41st millennium, where humanity fights for survival against alien races, daemonic forces, and internal corruption. Published by Games Workshop.

9 main games (48 including editions and expansions) · 16 factions · 48 warbands

Games

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Factions

  • Adeptus Mechanicus

    The Tech-Priests of Mars who worship the Omnissiah. They maintain the Imperium's technology and field armies of cybernetic warriors and war machines.

  • Astra Militarum

    The vast conscript armies of the Imperium, also known as the Imperial Guard. Billions of ordinary humans fighting with tanks, artillery, and sheer numbers.

  • Chaos Daemons

    Manifestations of the Chaos Gods given physical form. Daemons pour through warp rifts to corrupt and destroy the material universe.

  • Chaos Knights

    Corrupted Imperial Knights sworn to the Chaos Gods, their noble houses fallen to darkness and daemonic corruption.

  • Chaos Space Marines

    Corrupted Space Marines who have turned to the Chaos Gods, wielding daemonic power and ancient grudges against the Imperium.

  • Dark Eldar (Drukhari)

    The sadistic kin of the Aeldari who inhabit the Dark City of Commorragh. They raid realspace to harvest souls and stave off spiritual death.

  • Eldar (Aeldari)

    An ancient and dying alien race of psychic warriors. The Aeldari are swift, elegant, and deadly, fighting to preserve their dwindling species.

  • Genestealer Cults

    Insidious alien-human hybrids who infiltrate Imperial worlds from within, preparing for the arrival of the Tyranid hive fleets.

  • Imperial Knights

    Towering war machines piloted by noble houses, each Knight a walking fortress of guns and close-combat weapons.

  • Leagues of Votann

    The Kin — a resurgent race of stocky, technologically advanced warriors descended from ancient human colonists, guided by ancestral AI constructs.

  • Necrons

    Ancient skeletal warriors of living metal who slumbered for 60 million years. They seek to reclaim their galactic empire and harvest all life.

  • Orks

    Green-skinned alien warriors who live for battle. Orks are held together by a crude but effective culture of violence, looting, and WAAAGH! energy.

  • Sisters of Battle (Adepta Sororitas)

    The military arm of the Ecclesiarchy, fanatical warrior-nuns clad in power armour and armed with bolters and flamers.

  • Space Marines

    The Emperor's finest warriors, genetically enhanced super-soldiers organised into Chapters. The backbone of humanity's defence.

  • Tau (T'au Empire)

    A young and rapidly expanding alien empire driven by the philosophy of the Greater Good. They combine advanced technology with allied auxiliary forces.

  • Tyranids

    A vast alien swarm from beyond the galaxy, consuming all biomass in their path. The Tyranids are a single hive mind driving countless creatures.

Warbands

  • Angels of Death

    Space Marines

    Elite Intercessor specialists who combine heavy intercessors, eliminators, and chapter tactics for versatile strike operations.

    Introduced in Kill Team: Starter Set

  • Battleclade

    Space Marines

    Close-quarters Space Marine operatives built for brutal room-clearing assaults amid the ruins of Volkus.

    Introduced in Kill Team: Typhon

  • Blades of Khaine

    Eldar (Aeldari)

    Striking Scorpion Aspect Warriors dispatched to intercept Imperial extraction teams on the ocean-rigs of Bheta-Decima.

    Introduced in Kill Team: Salvation

  • Blooded

    Chaos Space Marines

    Traitor guardsmen and enforcers who have turned on the Imperium, fighting with scavenged arms and fanatical spite.

    Introduced in Kill Team: Moroch

  • Brood Brothers

    Genestealer Cults

    Genestealer cultists concealed within the Astra Militarum, ready to betray their supposed comrades when the brood commands.

    Introduced in Kill Team: Termination

  • Canoptek Circle

    Necrons

    Canoptek constructs and cryptek acolytes who reclaim lost technology through methodical, merciless tomb protocols.

    Introduced in Kill Team: Tomb World

  • Celestian Insidians

    Sisters of Battle (Adepta Sororitas)

    Celestian operatives who strike from concealed positions to eliminate high-value targets in the Emperor's name.

    Introduced in Kill Team: Shadowhunt

  • Chaos Cult

    Chaos Space Marines

    Mutating heretic cells whose devotees warp into grotesque new forms even as battle rages around them.

    Introduced in Kill Team: Ashes of Faith

  • Corsair Voidscarred

    Eldar (Aeldari)

    Aeldari corsair raiders who plunder the Nachmund Gauntlet with reckless bravado and lethal precision.

    Introduced in Kill Team: Nachmund

  • Death Korps

    Astra Militarum

    Cadia's finest siege veterans, remorseless trench fighters who hold the line no matter the cost. Successor to Veteran Guardsmen under KT24 rules.

    Introduced in Kill Team: Octarius

  • Deathwatch

    Space Marines

    Hand-picked xenos hunters drawn from many Chapters, armed with specialist ammunition and alien-slaying expertise.

    Introduced in Kill Team: Tomb World

  • Elucidian Starstriders

    Astra Militarum

    Rogue Trader Elucia Vhane's hardened crew, survivalists who fight through horrors for profit and the Imperium's frontier.

    Introduced in Kill Team: Rogue Trader

  • Exaction Squad

    Astra Militarum

    Elite Adeptus Arbites who enforce the Lex Imperialis and drag fugitives back to face Imperial justice.

    Introduced in Kill Team: Soulshackle

  • Farstalker Kinband

    Tau (T'au Empire)

    Veteran Kroot mercenaries who stalk prey through the claustrophobic corridors of the space hulk Gallowdark.

    Introduced in Kill Team: Into the Dark

  • Fellgor Ravagers

    Chaos Space Marines

    Chaos beastmen raiders who have prowled the Gallowdark for centuries, hunting with horned fury and pack cunning.

    Introduced in Kill Team: Gallowfall

  • Gellerpox Infected

    Chaos Daemons

    Warp-tainted mutants and hulks led by Vulgrar Thrice-Cursed, spreading Nurgle's corruption through confined voidships.

    Introduced in Kill Team: Rogue Trader

  • Goremongers

    Chaos Space Marines

    Khorne-devoted jakhals who have mutilated themselves into bloody parodies of Bloodletters to serve the Skull Throne.

    Introduced in Kill Team: Blood and Zeal

  • Hand of the Archon

    Dark Eldar (Drukhari)

    Cunning Drukhari Kabalites who strike from the shadows, sowing terror before vanishing with their prizes.

    Introduced in Kill Team: Soulshackle

  • Hearthkyn Salvagers

    Leagues of Votann

    Leagues salvage teams racing to recover kin and archeotech before the doomed Gallowdark tears itself apart.

    Introduced in Kill Team: Gallowfall

  • Hernkyn Yaegirs

    Leagues of Votann

    Ruthless Votann commandos who defend prospector claims with sniper rifles, breaching charges, and iron discipline.

    Introduced in Kill Team: Termination

  • Hierotek Circle

    Necrons

    Crypteks and their immortal guardians awakened to seize archeotech from the vaults of the Gallowdark.

    Introduced in Kill Team: Shadowvaults

  • Hunter Clade

    Adeptus Mechanicus

    Skitarii and Sicarian hunter-killers who stalk the killzone with doctrina imperatives and relentless cybernetic precision.

  • Imperial Navy Breachers

    Astra Militarum

    Imperial Navy boarding specialists trained for aggressive close-quarters assaults through voidships and hive depths.

    Introduced in Kill Team: Into the Dark

  • Inquisitorial Agents

    Sisters of Battle (Adepta Sororitas)

    Ordo Hereticus acolytes and requisitioned Imperial assets who root out corruption before it can spread.

    Introduced in Kill Team: Ashes of Faith

  • Kasrkin

    Astra Militarum

    Cadian elite shock troops who excel in the cramped, lethal corridors of the Gallowdark shadow vaults.

    Introduced in Kill Team: Shadowvaults

  • Kommandos

    Orks

    Sneaky Ork infiltrators from Octarius who ambush, demolish, and dakka their way through any killzone.

    Introduced in Kill Team: Octarius

  • Legionaries

    Chaos Space Marines

    Heretic Astartes champions who fight for glory, plunder, and the favour of the Dark Gods in the Nachmund Gauntlet.

    Introduced in Kill Team: Nachmund

  • Mandrakes

    Dark Eldar (Drukhari)

    Otherworldly Drukhari assassins who materialise from shadow to butcher prey amid Bheta-Decima's sinking rigs.

    Introduced in Kill Team: Nightmare

  • Murderwing

    Chaos Space Marines

    Chaos spawn and cultist hunters who overwhelm foes with frenzied close assaults and warp-born resilience.

    Introduced in Kill Team: Shadowhunt

  • Nemesis Claw

    Chaos Space Marines

    Night Lords terror troops who relish cruelty and fear, stripping flesh and hope from their victims alike.

    Introduced in Kill Team: Nightmare

  • Novitiates

    Sisters of Battle (Adepta Sororitas)

    Battle Sisters in training, zealous recruits proving their worth with blade and bolter in the Vedik war zone.

    Introduced in Kill Team: Chalnath

  • Pathfinders

    Tau (T'au Empire)

    T'au forward observers who mark targets, deploy drones, and bring precise firepower to the Vedik front.

    Introduced in Kill Team: Chalnath

  • Phobos Strike Team

    Space Marines

    Primaris infiltrators and incursors who conduct covert sabotage and assassination behind enemy lines.

    Introduced in Kill Team: Moroch

  • Plague Marines

    Chaos Space Marines

    Death Guard champions who advance inexorably, shrugging off wounds as they spread Nurgle's gifts.

    Introduced in Kill Team: Starter Set

  • Ratlings

    Astra Militarum

    Diminutive Imperial snipers and saboteurs who stalk urban killzones with tripwires, spotters, and lethal marksmanship.

    Introduced in Kill Team: Brutal and Cunning

  • Raveners

    Tyranids

    Burrowing Tyranid shock organisms that erupt from below to tear apart defenders on Volkus.

    Introduced in Kill Team: Typhon

  • Sanctifiers

    Sisters of Battle (Adepta Sororitas)

    Zealous Ecclesiarchy militia who defend sacred sites with flamer, melta, and unshakeable faith.

    Introduced in Kill Team: Blood and Zeal

  • Scout Squad

    Space Marines

    Space Marine Scouts who infiltrate extraction rigs, striking from concealment to complete their Raven Guard debt.

    Introduced in Kill Team: Salvation

  • Spectre Squad

    Astra Militarum

    Raven Guard Phobos operatives who exploit darkness and misdirection to eliminate targets without warning.

    Introduced in Kill Team: Terror on Devlan

  • Strike Force Variel

    Space Marines

    A covert Space Marine strike team assembled for high-risk operations requiring speed and overwhelming violence.

  • Tempestus Aquilons

    Astra Militarum

    Elite Tempestus Scions who descend by grav-chute to seize objectives in the tyranid-haunted hive world of Volkus.

    Introduced in Kill Team: Hivestorm

  • Vespid Stingwings

    Tau (T'au Empire)

    Airborne T'au auxiliaries armed with neutron weapons, striking from above with alien speed and lethality.

    Introduced in Kill Team: Hivestorm

  • Void-dancer Troupe

    Eldar (Aeldari)

    Harlequin performers for whom every battle is theatre, chaining flawless manoeuvres into murderous crescendos.

  • Warpcoven

    Chaos Space Marines

    Thousand Sons sorcerers and rubric thralls who unravel reality with psychic malice and ensorcelled firepower.

  • Wolf Scouts

    Space Marines

    Space Wolves scouts who hunt with feral instinct, closing for the kill when their prey least expects it.

    Introduced in Kill Team: Dead Silence

  • Wrecka Krew

    Orks

    Ork demolition specialists who smash fortifications apart and spend Wrecka points to turn near-misses into carnage.

    Introduced in Kill Team: Brutal and Cunning

  • Wyrmblade

    Tyranids

    Genestealer cult neophytes guided by brood agents, ambushing foes amid the Octarius war zone.

    Introduced in Kill Team: Octarius

  • XV26 Stealth Battlesuits

    Tau (T'au Empire)

    T'au stealth suits that strike from concealment, marking targets before vanishing into sensor static.

    Introduced in Kill Team: Dead Silence