Epic 40,000
Games Workshop · Warhammer 40,000 · 1997
6mm mass-battle rules for huge Warhammer 40,000 engagements with entire armies on one table. Designed for players who want apocalyptic scale without the model count of standard 28mm games.
- Players
- 2
- Board size
- Variable
- Base type
- round
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Factions
Astra Militarum
The vast conscript armies of the Imperium, also known as the Imperial Guard. Billions of ordinary humans fighting with tanks, artillery, and sheer numbers.
Introduced in Warhammer 40,000
Chaos Daemons
Manifestations of the Chaos Gods given physical form. Daemons pour through warp rifts to corrupt and destroy the material universe.
Introduced in Warhammer 40,000 4th Edition
Chaos Space Marines
Corrupted Space Marines who have turned to the Chaos Gods, wielding daemonic power and ancient grudges against the Imperium.
Introduced in Warhammer 40,000
Eldar (Aeldari)
An ancient and dying alien race of psychic warriors. The Aeldari are swift, elegant, and deadly, fighting to preserve their dwindling species.
Introduced in Warhammer 40,000
Orks
Green-skinned alien warriors who live for battle. Orks are held together by a crude but effective culture of violence, looting, and WAAAGH! energy.
Introduced in Warhammer 40,000
Space Marines
The Emperor's finest warriors, genetically enhanced super-soldiers organised into Chapters. The backbone of humanity's defence.
Introduced in Warhammer 40,000
Tyranids
A vast alien swarm from beyond the galaxy, consuming all biomass in their path. The Tyranids are a single hive mind driving countless creatures.
Introduced in Warhammer 40,000 2nd Edition
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