Battlefleet Gothic
Games Workshop · Warhammer 40,000 · 1999
Fleet-scale space naval combat in the 41st millennium using capital ships and escorts on a special maneuver template. Emphasizes broadside fire, ordnance, and fleet organization rather than ground troops.
- Designer
- Andy Chambers
- Players
- 2
- Board size
- 4x6
- Chance
- D6
Reviews
No reviews yet.
to write a review.
Factions
Chaos Space Marines
Corrupted Space Marines who have turned to the Chaos Gods, wielding daemonic power and ancient grudges against the Imperium.
Introduced in Warhammer 40,000
Dark Eldar (Drukhari)
The sadistic kin of the Aeldari who inhabit the Dark City of Commorragh. They raid realspace to harvest souls and stave off spiritual death.
Introduced in Warhammer 40,000 3rd Edition
Eldar (Aeldari)
An ancient and dying alien race of psychic warriors. The Aeldari are swift, elegant, and deadly, fighting to preserve their dwindling species.
Introduced in Warhammer 40,000
Necrons
Ancient skeletal warriors of living metal who slumbered for 60 million years. They seek to reclaim their galactic empire and harvest all life.
Introduced in Warhammer 40,000 3rd Edition
Orks
Green-skinned alien warriors who live for battle. Orks are held together by a crude but effective culture of violence, looting, and WAAAGH! energy.
Introduced in Warhammer 40,000
Space Marines
The Emperor's finest warriors, genetically enhanced super-soldiers organised into Chapters. The backbone of humanity's defence.
Introduced in Warhammer 40,000
Tau (T'au Empire)
A young and rapidly expanding alien empire driven by the philosophy of the Greater Good. They combine advanced technology with allied auxiliary forces.
Introduced in Warhammer 40,000 3rd Edition
Tyranids
A vast alien swarm from beyond the galaxy, consuming all biomass in their path. The Tyranids are a single hive mind driving countless creatures.
Introduced in Warhammer 40,000 2nd Edition
99265307-03ef-49f2-a200-41b4f917b951