Mantic Fantasy
The world of Pannithor, a high fantasy setting of warring nations, abyssal invasions, and ancient empires. Home to Kings of War, Vanguard, and Armada. Published by Mantic Games.
4 main games (22 including editions and expansions) · 24 factions
Games
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Factions
Abyssal Dwarfs
Global
Twisted dwarven slavers with mortars, golems, and fast halfbreed cavalry. Vicious re-rolls and stubborn blocks of blacksouls and berserkers.
Basileans
Global
Wealthy holy kingdom marching paladins, sisterhood warriors, and angelic Elohi. Flexible lists with strong healing and fast hammer units but limited ranged output.
Brotherhood
Kings of WarKings of War ChampionsVanguard
Secretive order of monster hunters and zealots fighting supernatural threats across Pannithor with specialised anti-monster tools.
Dwarfs
Global
Stubborn mountain holds with black-powder artillery, implacable infantry, and surprising badger cavalry. Slow but durable with devastating ranged firepower.
Elves
Global
Elite army of precise bowlines, spears, and flying cavalry. High statlines and Crushing Strength but fewer units on the table due to cost.
Empire of Dust
Global
Undead Ahmunite legions of skeletons, chariots, and animated statues. Combined arms with unholy healing and dark magic before the crushing melee.
Forces of Nature
Kings of WarKings of War ChampionsVanguard
Druids commanding elementals, treemen, centaurs, and fairy creatures. Highly varied, fast tree hosts, plodding elementals, or mixed infantry and cavalry.
Forces of the Abyss
Kings of WarKings of War ChampionsVanguard
Demonic horde of lower abyssals, molochs, and flying gargoyles. Fury counter-charges and regeneration make hordes hard to break.
Goblins
Kings of WarKings of War ChampionsVanguard
Classic horde army of skittish rabble, trolls, giants, and war engines. Wins through numbers, fleabag speed, and cheap inspiring characters.
Halflings
Kings of WarKings of War ChampionsVanguard
Defensive halfling shires with surprising artillery and stubborn homeland units. High nerve and themed shooting lists.
Kingdoms of Men
Kings of WarKings of War ChampionsVanguard
Fractious human kingdoms fielding the broadest unit roster in Pannithor, knights, militia, arbalists, and war engines in themed lists.
League of Rhordia
Kings of WarKings of War ChampionsVanguard
City-state league combining hoplite-style infantry, mercenaries, and mythic creatures in disciplined combined-arms lists.
Nightstalkers
Kings of WarKings of War ChampionsVanguard
Nightmares given form, stealthy reapers and spectres that steal Inspiring from enemies via Mindthirst. Slow scarecrows backed by fast hitters.
Northern Alliance
Global
Chill alliance of clansmen, elves, ice naiads, and monsters from the Winterlands. Wild Charge charges and freeze/slow abilities control movement and objectives.
Ogres
Kings of WarKings of War ChampionsVanguard
Mercenary ogre warriors bolstered by red goblin scouts and siege weapons. Low model count but devastating charges; difficult to master but formidable.
Orcs
Global
Glass-hammer greenskins with excellent melee and Crushing Strength but fragile nerve. Axes, chariots, and gore riders deliver brutal charges.
Ratkin
Kings of WarKings of War ChampionsVanguard
Swarming ratfolk with sneaky infiltrators and war machines. Fast, numerous, and fragile, excels at flanking and objective flooding.
Salamanders
Global
Volcanic reptilian warriors with fire magic and aggressive melee. Fast saurian infantry and monsters that excel at pressure tactics.
The Herd
Kings of WarKings of War ChampionsVanguard
Primal minotaur and centaur tribes of the wild plains. Fast, hard-hitting beasts that overwhelm with charges and monster support.
Trident Realm of Neritica
Global
Amphibious coalition of naiads, riverguard, placoderms, and depth horrors defending the seas. Regeneration, Ensnare, and Pathfinder excel with terrain.
Twilight Kin
Global
Void-touched elves wielding shadow magic and corsair raiders. Mobile army with debuffs and precision strikes from the rift between worlds.
Undead
Kings of WarKings of War ChampionsVanguard
Necromantic legions mixing shambling hordes with fast wraiths and werewolves. Surge spell tricks and Shambling units that ignore wavering.
Varangur
Kings of WarKings of War ChampionsVanguard
Northern marauders and chaos-touched warriors raiding the civilised realms. Aggressive humans, monsters, and chariots in themed raiding lists.
Xirkaali Empire
Kings of WarKings of War ChampionsVanguard
New eastern empire invading Pannithor in 4th Edition, disciplined armies with exotic monsters and arcane siege craft from beyond the rift.

