Warcry: Heart of Ghur
Games Workshop · Warhammer Age of Sigmar
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Beasts of Chaos
Savage beastmen who embody the primal corruption of Chaos, lurking in the wild places of the Mortal Realms.
Blades of Khorne
Bloodthirsty warriors and daemons devoted to the Blood God, seeking only slaughter and the skulls of worthy foes.
Cities of Sigmar
The diverse mortal populations of the free cities — humans, aelves, and duardin fighting together under Sigmar's banner.
Daughters of Khaine
Fanatical aelf warrior-cultists devoted to the shadow god Khaine, combining lethal speed with blood-soaked rituals.
Disciples of Tzeentch
Sorcerers, daemons, and cultists devoted to the Changer of Ways, weaving elaborate schemes and wielding reality-warping magic.
Flesh-eater Courts
Delusional ghouls who believe themselves to be noble knights, feasting on flesh while imagining themselves as honourable warriors.
Fyreslayers
Duardin mercenary warriors who fight for gold — specifically ur-gold, the scattered essence of their shattered god Grimnir.
Gloomspite Gitz
A chaotic alliance of grots, squigs, troggoths, and spiderfang tribes who worship the Bad Moon and revel in anarchic destruction.
Hedonites of Slaanesh
Devoted followers of the Chaos God of excess and sensation, pursuing ever greater heights of pleasure and pain.
Helsmiths of Hashut
Chaos Dwarfs who worship Hashut, Father of Darkness. Industrial daemon-smiths and slavers who forge enslaved daemons into weapons and war-engines.
Idoneth Deepkin
Mysterious aelf raiders from the deepest oceans who steal the souls of the living to sustain their hidden civilisation.
Kharadron Overlords
Sky-faring duardin merchants and privateers who travel the Mortal Realms in armoured airships, driven by profit and the Kharadron Code.
Lumineth Realm-lords
Highly disciplined aelf warriors who draw power from the elemental spirits of their mountain homeland, combining martial skill with arcane mastery.
Maggotkin of Nurgle
Bloated warriors blessed by the Plague God, spreading pestilence and despair while paradoxically celebrating the cycle of life and death.
Nighthaunt
An ethereal procession of vengeful spirits bound to Nagash's will. Nighthaunt armies phase through walls and drain the life from the living.
Ogor Mawtribes
Roaming bands of giant, ever-hungry ogors who worship the Gulping God. Their only loyalty is to their next meal and the brutal hierarchy of the tribe.
Orruk Warclans
The greenskin hordes of the Mortal Realms, from the savage Ironjawz to the cunning Bonesplitterz and the vast Kruleboyz.
Ossiarch Bonereapers
Elite undead constructs built from harvested bones, serving as Nagash's tithe-collectors and shock troops.
Seraphon
Ancient star-born lizard warriors who travel the cosmos in celestial temples, fighting to impose the Great Plan of the Old Ones.
Skaven
A vast race of scheming, backstabbing rat-men who dwell in the Under-Empire. Skaven combine numbers, warpstone technology, and treachery.
Slaves to Darkness
Mortal warriors who have pledged themselves to the Chaos Gods in exchange for power, glory, and the promise of daemonhood.
Soulblight Gravelords
Vampire lords and their undead legions, combining aristocratic cunning with the raw power of death magic.
Stormcast Eternals
Reforged mortal champions empowered by Sigmar himself, clad in sigmarite armour and wielding celestial weapons. The hammer of the God-King.
Sylvaneth
The children of Alarielle, living forest spirits who defend the sacred groves of the Mortal Realms against Chaos corruption.
Warbands
Askurgan Trueblades
Soulblight Gravelords
Askurgan Trueblades feast upon the blood of beasts and monsters, using the inherent power of these potent fluids to enhance their already devastating combat skills. Few can stand in the face of their efficient strikes, which come so swiftly and precisely that the foe is often reduced to a ruined corpse before they can even draw a breath.
Introduced in Warcry: Bloodhunt
Chaos Legionnaires
Slaves to Darkness
Heavily armoured warriors of the Chaos legions, the ranked elite of Slaves to Darkness, marching beneath the banners of the Dark Gods.
Introduced in Warcry: Heart of Ghur
Claws of Karanak
Blades of Khorne
Khornate hunters who follow the bloody trail of their hound-god Karanak across the realms, slaughtering prey for the glory of the Blood God.
Introduced in Warcry: Bloodhunt
Gorger Mawpack
Ogor Mawtribes
Lean and starving ogor outcasts of the Mawtribes, driven by an insatiable hunger that pushes them to ever more savage hunts.
Introduced in Warcry: Heart of Ghur
Horns of Hashut
Helsmiths of Hashut
Chaos Dwarfs who venerate the Father of Darkness through fire and ruin. They wield Hashut's flame and the tools of the forge to reduce all in their path to charred bone.
Introduced in Warcry: Heart of Ghur
Hunters of Huanchi
Seraphon
Chameleon Skinks who stalk the ruined city of Talaxis in service of Huanchi the Jaguar Spirit, striking from concealment with blowpipes and obsidian blades.
Introduced in Warcry: Sundered Fate
Jade Obelisk
Disciples of Tzeentch
Sinister stonecutters dedicated to casting down the idols of their enemies, worshipping the Architect of Fate through the patient artistry of destruction.
Introduced in Warcry: Sundered Fate
Kruleboyz Monsta-Killaz
Orruk Warclans
Cunning swampland orruks who specialise in bringing down the biggest monsters by guile, traps, and ill-tempered swamp magic.
Introduced in Warcry: Heart of Ghur
Pyregheists
Nighthaunt
Nighthaunt spirits burned alive in their final moments, returned as wreathed-in-flame spectres who hunt the living to feed their endless agony.
Introduced in Warcry: Pyre and Flood
Questor Soulsworn
Stormcast Eternals
Reforged knights of Sigmar bound by sacred oaths, undertaking holy quests against the powers of Chaos and the horrors of the Gnarlwood.
Introduced in Warcry: Nightmare Quest
Rotmire Creed
Maggotkin of Nurgle
Twisted followers of Lord Leech who seek to transform verdant forests into pestilent swampland — the perfect breeding ground for the Plaguefather's blessings.
Introduced in Warcry: Heart of Ghur
Royal Beastflayers
Flesh-eater Courts
Cannibal courtiers who serve as gamekeepers to vampiric kings, stalking great beasts — and unfortunate bystanders — through the Gnarlwood with offal hounds.
Introduced in Warcry: Nightmare Quest
Sylvaneth Twistweald
Sylvaneth
Sylvaneth corrupted by the Gnarlwood's malign influence, their once-noble forms warped into thorny predators that hunt anything that moves.
Introduced in Warcry: Briar and Bone
Teratic Cohorts
Ossiarch Bonereapers
Ossiarch constructs shaped specifically for the relentless tomb-walking of the Era of the Beast, marching with implacable purpose through the Gnarlwood.
Introduced in Warcry: Briar and Bone
The Blacktalons
Stormcast Eternals
An elite Stormcast Eternals warband of veterans drawn from across the Stormhosts, sent on covert missions where ordinary Stormcast would draw too much attention.
Introduced in Warcry: Heart of Ghur
Vulkyn Flameseekers
Fyreslayers
Fyreslayer pyromancers who chase rumours of magmadroth eggs and ur-gold deposits across the realms, undeterred by any obstacle that stands in their path.
Introduced in Warcry: Heart of Ghur
Wildercorps Hunters
Cities of Sigmar
Veteran scouts of the free cities who track and slay the wild beasts threatening civilisation in the Mortal Realms.
Introduced in Warcry: Heart of Ghur
Ydrilan Riverblades
Lumineth Realm-lords
Lumineth aelves of the River Temple who fight with fluid grace and the cold-blooded patience of the river-pike, drowning their enemies in elemental might.
Introduced in Warcry: Pyre and Flood
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