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Warcry

Games Workshop · Warhammer Age of Sigmar · 2019

Official website
Skirmish

Fast skirmish combat in the Age of Sigmar setting with warbands of fighters from many mortal realms. Uses alternating activations, terrain-driven scenarios, and a separate progression system from the main AoS game.

Avg. game time
60 min
Model count
3-15
Movement
Free Measurement
Base type
round
Chance
D6
Complexity
2 / 5
Cost to start
3 / 5

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Reviews

1 review

  • Community review · Jun 2, 2026 · updated Jun 27, 2026

    • Askurgan Trueblades · Soulblight Gravelords
    • Rotmire Creed · Maggotkin of Nurgle
    4.4

    GW has many negatives, but miniature designs is hardly one. I'd argue that Warcry's warbands are some of the best GW has ever produced. What a blast to paint. Game mechanics wise, it's also surprisingly good. It's fast, it's simple enough that it can be an intro games to new players.

    Pros

    Simple mechanics Wonderful minis

    Cons

    It's expensive!

to write a review.

Warbands

  • Askurgan Trueblades

    Soulblight Gravelords

    Askurgan Trueblades feast upon the blood of beasts and monsters, using the inherent power of these potent fluids to enhance their already devastating combat skills. Few can stand in the face of their efficient strikes, which come so swiftly and precisely that the foe is often reduced to a ruined corpse before they can even draw a breath.

    Introduced in Warcry: Bloodhunt

  • Chaos Legionnaires

    Slaves to Darkness

    Heavily armoured warriors of the Chaos legions, the ranked elite of Slaves to Darkness, marching beneath the banners of the Dark Gods.

    Introduced in Warcry: Heart of Ghur

  • Claws of Karanak

    Blades of Khorne

    Khornate hunters who follow the bloody trail of their hound-god Karanak across the realms, slaughtering prey for the glory of the Blood God.

    Introduced in Warcry: Bloodhunt

  • Corvus Cabal

    Slaves to Darkness

    Shadowy stalkers from Ulgu who worship Chaos as the Great Gatherer, a vast black-feathered deity, offering trophies stolen from victims to earn its favour.

    Introduced in Warcry

  • Cypher Lords

    Slaves to Darkness

    Acrobatic spymasters and assassins from the ziggurat-city of Nochseed in Hysh, using sorcerous puzzles and lethal precision to sow chaos in the Eightpoints.

    Introduced in Warcry

  • Darkoath Savagers

    Slaves to Darkness

    Mounted barbarians from the desolate north who pledge dark oaths to the Chaos gods, riding to glory or oblivion on the backs of horned steeds.

    Introduced in Warcry: Red Harvest

  • Gorger Mawpack

    Ogor Mawtribes

    Lean and starving ogor outcasts of the Mawtribes, driven by an insatiable hunger that pushes them to ever more savage hunts.

    Introduced in Warcry: Heart of Ghur

  • Horns of Hashut

    Helsmiths of Hashut

    Chaos Dwarfs who venerate the Father of Darkness through fire and ruin. They wield Hashut's flame and the tools of the forge to reduce all in their path to charred bone.

    Introduced in Warcry: Heart of Ghur

  • Hunters of Huanchi

    Seraphon

    Chameleon Skinks who stalk the ruined city of Talaxis in service of Huanchi the Jaguar Spirit, striking from concealment with blowpipes and obsidian blades.

    Introduced in Warcry: Sundered Fate

  • Iron Golems

    Slaves to Darkness

    Heavily armoured smiths from Chamon who believe themselves destined to forge the weapons of Archaon's armies, hammering down all who stand in their way.

    Introduced in Warcry

  • Jade Obelisk

    Disciples of Tzeentch

    Sinister stonecutters dedicated to casting down the idols of their enemies, worshipping the Architect of Fate through the patient artistry of destruction.

    Introduced in Warcry: Sundered Fate

  • Khainite Shadowstalkers

    Daughters of Khaine

    Outcast aelven assassins exiled from the temples of Khaine, hunting prey across the Mortal Realms with silent blades and shrouds of shadowy magic.

    Introduced in Warcry: Catacombs

  • Kruleboyz Monsta-Killaz

    Kruleboyz

    Cunning swampland orruks who specialise in bringing down the biggest monsters by guile, traps, and ill-tempered swamp magic.

    Introduced in Warcry: Heart of Ghur

  • Pyregheists

    Nighthaunt

    Nighthaunt spirits burned alive in their final moments, returned as wreathed-in-flame spectres who hunt the living to feed their endless agony.

    Introduced in Warcry: Pyre and Flood

  • Questor Soulsworn

    Stormcast Eternals

    Reforged knights of Sigmar bound by sacred oaths, undertaking holy quests against the powers of Chaos and the horrors of the Gnarlwood.

    Introduced in Warcry: Nightmare Quest

  • Rotmire Creed

    Maggotkin of Nurgle

    Twisted followers of Lord Leech who seek to transform verdant forests into pestilent swampland, the perfect breeding ground for the Plaguefather's blessings.

    Introduced in Warcry: Heart of Ghur

  • Royal Beastflayers

    Flesh-eater Courts

    Cannibal courtiers who serve as gamekeepers to vampiric kings, stalking great beasts and unfortunate bystanders through the Gnarlwood with offal hounds.

    Introduced in Warcry: Nightmare Quest

  • Scions of the Flame

    Slaves to Darkness

    Aqshyan zealots who venerate fire as the purifying breath of Chaos, burning a path toward Archaon's armies with brands, censers, and alchemical bombs.

    Introduced in Warcry: Catacombs

  • Spire Tyrants

    Slaves to Darkness

    Brutal champions risen from the fighting pits of the Varanspire, seeking to escape Archaon's bondage by winning still greater glory at the Everchosen's side.

    Introduced in Warcry

  • Splintered Fang

    Slaves to Darkness

    A murder cult from Ghyran obsessed with serpents and venom, slaying their enemies with poisoned blades and unleashing reptilian companions on the fallen.

    Introduced in Warcry

  • Sylvaneth Twistweald

    Sylvaneth

    Sylvaneth corrupted by the Gnarlwood's malign influence, their once-noble forms warped into thorny predators that hunt anything that moves.

    Introduced in Warcry: Briar and Bone

  • Tarantulos Brood

    Slaves to Darkness

    Spider-cultists devoted to the eight-fold web of Chaos. Their warriors stalk the Eightpoints with venomous arachnid familiars in tow.

    Introduced in Warcry: Red Harvest

  • Teratic Cohorts

    Ossiarch Bonereapers

    Ossiarch constructs shaped specifically for the relentless tomb-walking of the Era of the Beast, marching with implacable purpose through the Gnarlwood.

    Introduced in Warcry: Briar and Bone

  • The Blacktalons

    Stormcast Eternals

    An elite Stormcast Eternals warband of veterans drawn from across the Stormhosts, sent on covert missions where ordinary Stormcast would draw too much attention.

    Introduced in Warcry: Heart of Ghur

  • The Unmade

    Slaves to Darkness

    Cannibal cultists from Shyish who believe Chaos can only be worshipped through the giving and receiving of agony. Each member carves away part of themselves.

    Introduced in Warcry

  • Untamed Beasts

    Slaves to Darkness

    Nomadic tribesfolk from Ghur who hunt anything that walks the realms, eager to prove themselves worthy of joining Archaon's hunt as the Eater of Worlds.

    Introduced in Warcry

  • Vulkyn Flameseekers

    Fyreslayers

    Fyreslayer pyromancers who chase rumours of magmadroth eggs and ur-gold deposits across the realms, undeterred by any obstacle that stands in their path.

    Introduced in Warcry: Heart of Ghur

  • Wildercorps Hunters

    Cities of Sigmar

    Veteran scouts of the free cities who track and slay the wild beasts threatening civilisation in the Mortal Realms.

    Introduced in Warcry: Heart of Ghur

  • Ydrilan Riverblades

    Lumineth Realm-lords

    Lumineth aelves of the River Temple who fight with fluid grace and the cold-blooded patience of the river-pike, drowning their enemies in elemental might.

    Introduced in Warcry: Pyre and Flood

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