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Warcry

Games Workshop · Warhammer Age of Sigmar · 2019

Official website
Skirmish

Warcry is a action-packed skirmish game between battling warbands set in the fantastical realms of Warhammer Age of Sigmar. These small forces of warriors represent the warring factions of the Mortal Realms, and battle for territory, glory, or vital objectives for the advancement of their own ends.Choose your warband and grow it into a legendary force renowned and feared throughout the realms. Warcry is set in the Mortal Realms – the magical lands of Warhammer Age of Sigmar. Meet the gods, monsters, and heroes who inhabit these realms, and fight thrilling tabletop battles.

Publisher

Games Workshop

Year

2019

Chance mechanic

D6

Base Type

round

Miniature Agnostic

No

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Reviews

1 review

  • First love!

    Community review · Jun 2, 2026 · updated Jun 12, 2026

    4.4

    GW has many negatives, but miniature designs is hardly one. I'd argue that Warcry's warbands are some of the best GW has ever produced. What a blast to paint. Game mechanics wise, it's also surprisingly good. It's fast, it's simple enough that it can be an intro games to new players.

    Pros

    Simple mechanics Wonderful minis

    Cons

    It's expensive!

to write a review.

Factions

Beasts of Chaos

Savage beastmen who embody the primal corruption of Chaos, lurking in the wild places of the Mortal Realms.

Blades of Khorne

Bloodthirsty warriors and daemons devoted to the Blood God, seeking only slaughter and the skulls of worthy foes.

Cities of Sigmar

The diverse mortal populations of the free cities — humans, aelves, and duardin fighting together under Sigmar's banner.

Daughters of Khaine

Fanatical aelf warrior-cultists devoted to the shadow god Khaine, combining lethal speed with blood-soaked rituals.

Disciples of Tzeentch

Sorcerers, daemons, and cultists devoted to the Changer of Ways, weaving elaborate schemes and wielding reality-warping magic.

Flesh-eater Courts

Delusional ghouls who believe themselves to be noble knights, feasting on flesh while imagining themselves as honourable warriors.

Fyreslayers

Duardin mercenary warriors who fight for gold — specifically ur-gold, the scattered essence of their shattered god Grimnir.

Gloomspite Gitz

A chaotic alliance of grots, squigs, troggoths, and spiderfang tribes who worship the Bad Moon and revel in anarchic destruction.

Hedonites of Slaanesh

Devoted followers of the Chaos God of excess and sensation, pursuing ever greater heights of pleasure and pain.

Helsmiths of Hashut

Chaos Dwarfs who worship Hashut, Father of Darkness. Industrial daemon-smiths and slavers who forge enslaved daemons into weapons and war-engines.

Idoneth Deepkin

Mysterious aelf raiders from the deepest oceans who steal the souls of the living to sustain their hidden civilisation.

Kharadron Overlords

Sky-faring duardin merchants and privateers who travel the Mortal Realms in armoured airships, driven by profit and the Kharadron Code.

Lumineth Realm-lords

Highly disciplined aelf warriors who draw power from the elemental spirits of their mountain homeland, combining martial skill with arcane mastery.

Maggotkin of Nurgle

Bloated warriors blessed by the Plague God, spreading pestilence and despair while paradoxically celebrating the cycle of life and death.

Nighthaunt

An ethereal procession of vengeful spirits bound to Nagash's will. Nighthaunt armies phase through walls and drain the life from the living.

Ogor Mawtribes

Roaming bands of giant, ever-hungry ogors who worship the Gulping God. Their only loyalty is to their next meal and the brutal hierarchy of the tribe.

Orruk Warclans

The greenskin hordes of the Mortal Realms, from the savage Ironjawz to the cunning Bonesplitterz and the vast Kruleboyz.

Ossiarch Bonereapers

Elite undead constructs built from harvested bones, serving as Nagash's tithe-collectors and shock troops.

Seraphon

Ancient star-born lizard warriors who travel the cosmos in celestial temples, fighting to impose the Great Plan of the Old Ones.

Skaven

A vast race of scheming, backstabbing rat-men who dwell in the Under-Empire. Skaven combine numbers, warpstone technology, and treachery.

Slaves to Darkness

Mortal warriors who have pledged themselves to the Chaos Gods in exchange for power, glory, and the promise of daemonhood.

Soulblight Gravelords

Vampire lords and their undead legions, combining aristocratic cunning with the raw power of death magic.

Stormcast Eternals

Reforged mortal champions empowered by Sigmar himself, clad in sigmarite armour and wielding celestial weapons. The hammer of the God-King.

Sylvaneth

The children of Alarielle, living forest spirits who defend the sacred groves of the Mortal Realms against Chaos corruption.

Warbands

  • Askurgan Trueblades

    Soulblight Gravelords

    Askurgan Trueblades feast upon the blood of beasts and monsters, using the inherent power of these potent fluids to enhance their already devastating combat skills. Few can stand in the face of their efficient strikes, which come so swiftly and precisely that the foe is often reduced to a ruined corpse before they can even draw a breath.

    Introduced in Warcry: Bloodhunt

  • Chaos Legionnaires

    Slaves to Darkness

    Heavily armoured warriors of the Chaos legions, the ranked elite of Slaves to Darkness, marching beneath the banners of the Dark Gods.

    Introduced in Warcry: Heart of Ghur

  • Claws of Karanak

    Blades of Khorne

    Khornate hunters who follow the bloody trail of their hound-god Karanak across the realms, slaughtering prey for the glory of the Blood God.

    Introduced in Warcry: Bloodhunt

  • Corvus Cabal

    Slaves to Darkness

    Shadowy stalkers from Ulgu who worship Chaos as the Great Gatherer, a vast black-feathered deity, offering trophies stolen from victims to earn its favour.

    Introduced in Warcry

  • Cypher Lords

    Slaves to Darkness

    Acrobatic spymasters and assassins from the ziggurat-city of Nochseed in Hysh, using sorcerous puzzles and lethal precision to sow chaos in the Eightpoints.

    Introduced in Warcry

  • Darkoath Savagers

    Slaves to Darkness

    Mounted barbarians from the desolate north who pledge dark oaths to the Chaos gods, riding to glory or oblivion on the backs of horned steeds.

    Introduced in Warcry: Red Harvest

  • Gorger Mawpack

    Ogor Mawtribes

    Lean and starving ogor outcasts of the Mawtribes, driven by an insatiable hunger that pushes them to ever more savage hunts.

    Introduced in Warcry: Heart of Ghur

  • Horns of Hashut

    Helsmiths of Hashut

    Chaos Dwarfs who venerate the Father of Darkness through fire and ruin. They wield Hashut's flame and the tools of the forge to reduce all in their path to charred bone.

    Introduced in Warcry: Heart of Ghur

  • Hunters of Huanchi

    Seraphon

    Chameleon Skinks who stalk the ruined city of Talaxis in service of Huanchi the Jaguar Spirit, striking from concealment with blowpipes and obsidian blades.

    Introduced in Warcry: Sundered Fate

  • Iron Golems

    Slaves to Darkness

    Heavily armoured smiths from Chamon who believe themselves destined to forge the weapons of Archaon's armies, hammering down all who stand in their way.

    Introduced in Warcry

  • Jade Obelisk

    Disciples of Tzeentch

    Sinister stonecutters dedicated to casting down the idols of their enemies, worshipping the Architect of Fate through the patient artistry of destruction.

    Introduced in Warcry: Sundered Fate

  • Khainite Shadowstalkers

    Daughters of Khaine

    Outcast aelven assassins exiled from the temples of Khaine, hunting prey across the Mortal Realms with silent blades and shrouds of shadowy magic.

    Introduced in Warcry: Catacombs

  • Kruleboyz Monsta-Killaz

    Orruk Warclans

    Cunning swampland orruks who specialise in bringing down the biggest monsters by guile, traps, and ill-tempered swamp magic.

    Introduced in Warcry: Heart of Ghur

  • Pyregheists

    Nighthaunt

    Nighthaunt spirits burned alive in their final moments, returned as wreathed-in-flame spectres who hunt the living to feed their endless agony.

    Introduced in Warcry: Pyre and Flood

  • Questor Soulsworn

    Stormcast Eternals

    Reforged knights of Sigmar bound by sacred oaths, undertaking holy quests against the powers of Chaos and the horrors of the Gnarlwood.

    Introduced in Warcry: Nightmare Quest

  • Rotmire Creed

    Maggotkin of Nurgle

    Twisted followers of Lord Leech who seek to transform verdant forests into pestilent swampland — the perfect breeding ground for the Plaguefather's blessings.

    Introduced in Warcry: Heart of Ghur

  • Royal Beastflayers

    Flesh-eater Courts

    Cannibal courtiers who serve as gamekeepers to vampiric kings, stalking great beasts — and unfortunate bystanders — through the Gnarlwood with offal hounds.

    Introduced in Warcry: Nightmare Quest

  • Scions of the Flame

    Slaves to Darkness

    Aqshyan zealots who venerate fire as the purifying breath of Chaos, burning a path toward Archaon's armies with brands, censers, and alchemical bombs.

    Introduced in Warcry: Catacombs

  • Spire Tyrants

    Slaves to Darkness

    Brutal champions risen from the fighting pits of the Varanspire, seeking to escape Archaon's bondage by winning still greater glory at the Everchosen's side.

    Introduced in Warcry

  • Splintered Fang

    Slaves to Darkness

    A murder cult from Ghyran obsessed with serpents and venom, slaying their enemies with poisoned blades and unleashing reptilian companions on the fallen.

    Introduced in Warcry

  • Sylvaneth Twistweald

    Sylvaneth

    Sylvaneth corrupted by the Gnarlwood's malign influence, their once-noble forms warped into thorny predators that hunt anything that moves.

    Introduced in Warcry: Briar and Bone

  • Tarantulos Brood

    Slaves to Darkness

    Spider-cultists devoted to the eight-fold web of Chaos. Their warriors stalk the Eightpoints with venomous arachnid familiars in tow.

    Introduced in Warcry: Red Harvest

  • Teratic Cohorts

    Ossiarch Bonereapers

    Ossiarch constructs shaped specifically for the relentless tomb-walking of the Era of the Beast, marching with implacable purpose through the Gnarlwood.

    Introduced in Warcry: Briar and Bone

  • The Blacktalons

    Stormcast Eternals

    An elite Stormcast Eternals warband of veterans drawn from across the Stormhosts, sent on covert missions where ordinary Stormcast would draw too much attention.

    Introduced in Warcry: Heart of Ghur

  • The Unmade

    Slaves to Darkness

    Cannibal cultists from Shyish who believe Chaos can only be worshipped through the giving and receiving of agony. Each member carves away part of themselves.

    Introduced in Warcry

  • Untamed Beasts

    Slaves to Darkness

    Nomadic tribesfolk from Ghur who hunt anything that walks the realms, eager to prove themselves worthy of joining Archaon's hunt as the Eater of Worlds.

    Introduced in Warcry

  • Vulkyn Flameseekers

    Fyreslayers

    Fyreslayer pyromancers who chase rumours of magmadroth eggs and ur-gold deposits across the realms, undeterred by any obstacle that stands in their path.

    Introduced in Warcry: Heart of Ghur

  • Wildercorps Hunters

    Cities of Sigmar

    Veteran scouts of the free cities who track and slay the wild beasts threatening civilisation in the Mortal Realms.

    Introduced in Warcry: Heart of Ghur

  • Ydrilan Riverblades

    Lumineth Realm-lords

    Lumineth aelves of the River Temple who fight with fluid grace and the cold-blooded patience of the river-pike, drowning their enemies in elemental might.

    Introduced in Warcry: Pyre and Flood

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