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Warhammer Age of Sigmar 4th Edition

Games Workshop · Warhammer Age of Sigmar · 2024

Rank & Flank28mmFantasy

The current edition, launched with the Dawnbringer Crusade in the Realm of Fire. Simplifies list building with more flexible auxiliary units, new Spearhead boxes, and updated terrain and underdog rules.

Players
2+
Board size
44x60
Movement
Free Measurement
Base type
round
Companion tools

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Beasts of Chaos

Savage beastmen of the greatfrays who embody primal Chaos. Unified as Beasts of Chaos in 2nd Edition; left the Age of Sigmar range for Warhammer Legends in summer 2025, with kits returning toward Warhammer: The Old World.

Introduced in Warhammer Age of Sigmar 2nd Edition

Blades of Khorne

Bloodthirsty warriors and daemons devoted to the Blood God, seeking only slaughter and the skulls of worthy foes.

Introduced in Warhammer Age of Sigmar

Bonesplitterz

Savage orruk monster-hunters driven mad by the Waaagh!, seeking beast-bones that hold the power of Gorkamorka. Left the Age of Sigmar range for Warhammer Legends in summer 2025.

Introduced in Warhammer Age of Sigmar

Cities of Sigmar

The diverse mortal populations of the free cities, humans, aelves, and duardin fighting together under Sigmar's banner.

Introduced in Warhammer Age of Sigmar 2nd Edition

Daughters of Khaine

Fanatical aelf warrior-cultists devoted to the shadow god Khaine, combining lethal speed with blood-soaked rituals.

Introduced in Warhammer Age of Sigmar

Disciples of Tzeentch

Sorcerers, daemons, and cultists devoted to the Changer of Ways, weaving elaborate schemes and wielding reality-warping magic.

Introduced in Warhammer Age of Sigmar

Flesh-eater Courts

Delusional ghouls who believe themselves to be noble knights, feasting on flesh while imagining themselves as honourable warriors.

Introduced in Warhammer Age of Sigmar

Fyreslayers

Duardin mercenary warriors who fight for gold, specifically ur-gold, the scattered essence of their shattered god Grimnir.

Introduced in Warhammer Age of Sigmar

Gloomspite Gitz

A chaotic alliance of grots, squigs, troggoths, and spiderfang tribes who worship the Bad Moon and revel in anarchic destruction.

Introduced in Warhammer Age of Sigmar 2nd Edition

Hedonites of Slaanesh

Devoted followers of the Chaos God of excess and sensation, pursuing ever greater heights of pleasure and pain.

Introduced in Warhammer Age of Sigmar 2nd Edition

Helsmiths of Hashut

Chaos Dwarfs who worship Hashut, Father of Darkness. Industrial daemon-smiths and slavers who forge enslaved daemons into weapons and war-engines.

Introduced in Warhammer Age of Sigmar 4th Edition

Idoneth Deepkin

Mysterious aelf raiders from the deepest oceans who steal the souls of the living to sustain their hidden civilisation.

Introduced in Warhammer Age of Sigmar

Ironjawz

The most fightsome of all orruks: heavily armoured Ironjawz smash through the Mortal Realms seeking a proper scrap, led by megabosses and stomping Maw-krushas.

Introduced in Warhammer Age of Sigmar

Kharadron Overlords

Sky-faring duardin merchants and privateers who travel the Mortal Realms in armoured airships, driven by profit and the Kharadron Code.

Introduced in Warhammer Age of Sigmar

Kruleboyz

Cunning swamp orruks who favour poison, traps, and dirty tricks over blunt force. Introduced in the Dominion launch of Age of Sigmar 3rd Edition.

Introduced in Warhammer Age of Sigmar 3rd Edition

Lumineth Realm-lords

Highly disciplined aelf warriors who draw power from the elemental spirits of their mountain homeland, combining martial skill with arcane mastery.

Introduced in Warhammer Age of Sigmar 2nd Edition

Maggotkin of Nurgle

Bloated warriors blessed by the Plague God, spreading pestilence and despair while paradoxically celebrating the cycle of life and death.

Introduced in Warhammer Age of Sigmar

Nighthaunt

An ethereal procession of vengeful spirits bound to Nagash's will. Nighthaunt armies phase through walls and drain the life from the living.

Introduced in Warhammer Age of Sigmar 2nd Edition

Ogor Mawtribes

Roaming bands of giant, ever-hungry ogors who worship the Gulping God. Their only loyalty is to their next meal and the brutal hierarchy of the tribe.

Introduced in Warhammer Age of Sigmar 2nd Edition

Ossiarch Bonereapers

Elite undead constructs built from harvested bones, serving as Nagash's tithe-collectors and shock troops.

Introduced in Warhammer Age of Sigmar 2nd Edition

Seraphon

Ancient star-born lizard warriors who travel the cosmos in celestial temples, fighting to impose the Great Plan of the Old Ones.

Introduced in Warhammer Age of Sigmar

Skaven

A vast race of scheming, backstabbing rat-men who dwell in the Under-Empire. Skaven combine numbers, warpstone technology, and treachery.

Introduced in Warhammer Age of Sigmar 2nd Edition

Slaves to Darkness

Mortal warriors who have pledged themselves to the Chaos Gods in exchange for power, glory, and the promise of daemonhood.

Introduced in Warhammer Age of Sigmar 2nd Edition

Sons of Behemat

Tribes of gargants and mega-gargants who stomp civilisations flat. Elevated from support units to a full army in late 2nd Edition.

Introduced in Warhammer Age of Sigmar 2nd Edition

Soulblight Gravelords

Vampire lords and their undead legions, combining aristocratic cunning with the raw power of death magic.

Introduced in Warhammer Age of Sigmar 2nd Edition

Stormcast Eternals

Reforged mortal champions empowered by Sigmar himself, clad in sigmarite armour and wielding celestial weapons. The hammer of the God-King.

Introduced in Warhammer Age of Sigmar

Sylvaneth

The children of Alarielle, living forest spirits who defend the sacred groves of the Mortal Realms against Chaos corruption.

Introduced in Warhammer Age of Sigmar

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