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Warpath

The Galactic Co-Prosperity Sphere and the wider Warpath universe — a dystopian sci-fi setting of mega-corporations, containment zones, and alien conflict. Home to Deadzone, Firefight, and DreadBall. Published by Mantic Games.

3 main games (17 including editions and expansions) · 38 factions

Games

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Factions

  • Asterians

    Aloof aliens deploying advanced androids and mechs to restore galactic balance, no matter the cost in lives.

  • Bremlin Nebulas

    Kalyshi team with tricky movement and team synergy abilities.

  • Chromium Chargers

    Robot team with consistent stats and mechanical precision.

  • Draconis All-Stars

    Neo-Bot team of re-engineered robotic athletes.

  • Enforcers

    Council of Seven super-soldiers — nanite-enhanced elites with the best armour and weapons in the GCPS.

  • Forge Fathers

    Ancient dwarf-like miners and engineers who strip planets bare with stoic infantry and heavy war machines.

  • Fran-Taar Philosophers

    Tsudochan monk team with the Push ability for board control.

  • GCPS

    Corporate private armies of the Galactic Co-Prosperity Sphere, left to fend for themselves when containment zones fall.

  • Glambek Ghosts

    Ada-Lorana team with ethereal movement and misdirection.

  • Greenmoon Smackers

    Marauder team built for brutal physical play on the pitch.

  • Kalimarin Ancients

    Nameless team wielding strange powers on the hex pitch.

  • Koeputki Kolossals

    Zee team of towering athletes with dominant presence.

  • Kovoss Kryptics

    Mutant team with unpredictable but powerful players.

  • Locust City Chiefs

    Z'zor insectoid team combining speed and ferocity.

  • Long Rock Lifers

    Convict team fighting for freedom and glory on the pitch.

  • Marauders

    Piratical greenskin raiders selling their services to the highest bidder in every deadzone conflict.

  • Matsudo Tectonic

    Matsudan team built around seismic power and heavy hits.

  • Mazon Labs

    Rogue corporation running secret experiments that spawn deformed monsters unleashed as field tests.

  • Midgard Delvers

    Forge Father team — tough, methodical, and hard to knock down.

  • Nameless

    Semi-aquatic alien zealots driven to war by religious fervour — humanity's most mysterious and deadly threat.

  • Nemion Oceanics

    Sphyr aquatic team with strong all-round profiles.

  • Ninth Moon Tree Sharks

    Yndij team — arboreal aliens with unique team tactics.

  • Pelgar Mystics

    Judwan telepath team with unique passing and control abilities.

  • Rallion Roses

    Hobgoblin team — sneaky, stinky, and surprisingly effective.

  • Rebs

    Mixed human and alien resistance fighters striking from the shadows against mega-corporate tyranny.

  • Ro-Tek Brutes

    Mechanite team combining brute force with technical fouls.

  • Rotatek Rockslides

    Brokkr team built around resilience and grinding play.

  • Shan-Meeg Starhawks

    Asterian team with advanced movement and tactical play.

  • Skittersneak Stealers

    Veer-myn team relying on speed, theft, and swarm tactics.

  • Sulentic Shards

    Crystallan team using Harmonics to boost actions through positioning.

  • The Plague

    Insidious virus turning victims into ravening beasts whose only purpose is to spread the disease further.

  • The Red Planets

    Martian team with exotic physiology and aggressive scoring.

  • The Unincorporated

    Reb mercenary team — flexible roster of outcasts and fighters.

  • Trontek 29ers

    Human team — the baseline balanced roster of the DreadBall league.

  • Ukomo Avalanchers

    Teraton heavy-hitter team that excels in close combat.

  • Veer-myn

    Giant rat-like creatures lurking beneath cities and stations, defending their nests with cunning swarms.

  • Void Sirens

    Human female team known for agility and showmanship.

  • Wu-Ling Wanderers

    Koris team of wandering martial artists and acrobats.