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Middle-earth

Tabletop wargame setting based on The Lord of the Rings, The Hobbit, and related films. Published by Games Workshop under licence from Middle-earth Enterprises.

1 main game (4 including editions and expansions) · 18 factions

Games

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Factions

  • Angmar

    Witch-king's realm of the north: spectres, trolls, and fell sorcery.

  • Dol Guldur

    Necromancer's fortress in southern Mirkwood; undead and spider allies.

  • Easterlings

    Rhûnish warriors and dragon-guarded legions from the lands beyond Gondor.

  • Erebor

    Dwarves of the Lonely Mountain, heavily armoured warriors and kings under the mountain.

  • Fiefdoms of Gondor

    Provincial levies and knights of Gondor's fiefdoms beyond Minas Tirith.

  • Goblin-town

    Goblins and wargs of the Misty Mountains, ambushing travellers in the dark.

  • Harad

    Southron warriors, Mumakil, and serpent-charmed raiders from the sunlands.

  • Isengard

    Uruk-hai and industrialized evil bred by Saruman in the tower of Orthanc.

  • Lothlórien

    Galadhrim elves of the Golden Wood, guarding their realm with bow and blade.

  • Minas Tirith

    The White City of Gondor and its armies defending the realm against Mordor.

  • Mirkwood

    Woodland Realm elves of northern Mirkwood, swift archers and spearmen.

  • Mordor

    Armies of the Dark Lord: Orcs, trolls, and fell beasts from the Black Land.

  • Moria

    Balrog-haunted depths and goblin hordes beneath the Misty Mountains.

  • Radagast's Alliance

    Beornings, Eagles, and allies gathered under the Brown Wizard's banner.

  • Rivendell

    Elven haven of Elrond; skilled warriors and loremasters of the First Age.

  • Rohan

    Horse-lords of the Riddermark, mustering Rohirrim cavalry for open-field charges.

  • The Fellowship

    The heroes of the Ring Quest: Hobbits, Rangers, and allies marching against the Shadow.

  • The Shire

    Hobbits of the Shire: unlikely heroes with courage and luck on their side.