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Age of Fantasy

Tyria after the Great Rift, old empires crumble and new kingdoms fight over a shattered continent.

4 main games · 30 factions

Games

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Factions

  • Beastmen

    Global

    Savage beastfolk raiding the forests and hills of Tyria.

  • Chivalrous Kingdoms

    Global

    Knightly realms of heraldry, honour, and crusade.

  • Dark Elves

    Global

    Cruel raiders from subterranean and shadowed holds.

  • Deep-Sea Elves

    Global

    Aquatic elven kingdoms risen from the ocean depths.

  • Dragon Empire

    Global

    Terracotta empire of Dragonkin awaiting their lost Dragon Emperor.

  • Duchies of Vinci

    Global

    Renaissance city-states of alchemy, gunpowder, and intrigue.

  • Dwarves

    Global

    Mountain holds and rune-smith armies of the deep.

  • Eternal Wardens

    Global

    Ancient guardians who watch over sacred sites and relics.

  • Ghostly Undead

    Global

    Restless spirits and incorporeal dead haunting Tyria.

  • Giant Tribes

    Global

    Colossal giants and their primitive war bands.

  • Goblins

    Global

    Mischievous and numerous goblin tribes and scrap-armies.

  • Guilds of the Nexus

    Age of Fantasy: QuestAge of Fantasy: Skirmish

    Outlaw guilds waging eternal guild wars in the streets of the Nexus.

  • Halflings

    Global

    Shire-folk militias and plucky adventurer bands.

  • Havoc Dwarves

    Global

    Chaos-touched dwarves sworn to the Havoc Gods.

  • Havoc Warriors

    Global

    Northern tribes and fanatics devoted to the Havoc Gods.

  • High Elves

    Global

    Proud elven kingdoms of magic and silver spears.

  • Human Empire

    Global

    The fractured human empire struggling to hold Tyria together.

  • Kingdom of Angels

    Global

    Celestial hosts and angelic orders descending to war.

  • Mummified Undead

    Global

    Tomb kings and preserved dynasties of the dead.

  • Ogres

    Global

    Hungry ogre tribes and mercenary brute coalitions.

  • Orcs

    Global

    Savage orc hordes sweeping across the battlefields of Tyria.

  • Ossified Undead

    Global

    Skeletal legions of ossified and cursed undead.

  • Ratmen

    Global

    Ratmen clans from the under-empire beneath Tyria.

  • Rift Daemons

    Global

    Daemons spilling from the Great Rift into Tyria.

  • Saurians

    Global

    Lizardfolk kingdoms of jungle and temple-cities.

  • Shadow Stalkers

    Global

    Assassins and shadow cultists from Tyria's dark places.

  • Sky-City Dwarves

    Global

    Dwarven sky-citadel engineers and aerial war hosts.

  • Vampiric Undead

    Global

    Vampire courts and their necromantic thralls.

  • Volcanic Dwarves

    Global

    Lava-forged dwarves of the volcanic deep.

  • Wood Elves

    Global

    Forest elves and fey archers of the wildwood.