Wild West Exodus
Warcradle Studios · Dystopian Age · 2013
Official websiteWild West Exodus is a dynamic, fast-paced tabletop miniatures game pitting a cast of heroic characters against each other in a brutal world - very much a twisted reflection of our own. In the twilight years of the Nineteenth Century, mankind is perched upon a new age of discovery and enlightenment.
However, humanity’s greed and ambition have created a Dystopian Age where nations clash and the threat of war forever lingers. We must remember that all is not lost. In Wild West Exodus the bravery and actions of individuals on the frontier can still forge legends and change the world.
- Players
- 2
- Board size
- 3x3 / 4x4
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Factions
Enlightened
Covenant of the Enlightened; technocratic architects of RJ-1027 super-science active on the frontier, at sea, on land, and in the Shadow War.
Hex
Alien collective hunted across the galaxy, seeking refuge on Earth and binding with persecuted peoples through a manipulative Dark Council.
Lawmen
Federated States Marshal Service; determined frontier peacekeepers acting as judge, jury, and executioner against outlawry and chaos.
Order
Holy Order of Man; crusaders waging a ceaseless war against the Hex, believing humanity's fate rests on their victory.
Outlaws
Independent bandits, mercenaries, and desperadoes of the frontier; four affiliations share Outlaw rules and roster options.
Union
Union of Federated States; industrial military power scarred by the Ore War, fielding frontier armies, fleets, and occult task forces.
Warrior Nation
Unified native defenders attuned to spirit energy; guardians of the natural world against Union expansion and darker omens.
Watchers
Pan-galactic observers stranded on Earth, rebuilding in secret while countering unnatural influences on human development.
Warbands
Add a warbandAbsolute Power
Hex
Posse of the Third Man; Hex Boss with Kreechur, Garratt Morden, and allies drawing power from a Hexalith totem.
Sign in to suggest an editArmoured Justice
Union
Union armoured posse bringing heavy war-engine support to frontier enforcement actions.
Sign in to suggest an editConfederate Rebellion
Outlaws
Outlaw detachment of Confederate holdouts; William Quantrill-led raiders fighting on after the Ore War.
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Hex
Hex-aligned native warriors who embraced distilled evil; Dark Council agents on the frontier.
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Order
Cor Caroli Order posse led by Makara; armoured warriors delivering humanity from Hex influence.
Sign in to suggest an editDixie Resurrection
Enlightened
Enlightened posse reviving Confederate dead through RJ-1027 necrotechnology experiments.
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Outlaws
Outlaw Conquistador-affiliated posse; faith-driven raiders of the Golden Army sphere.
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Enlightened
Flagship Enlightened posse of Dr Carpathian's circle; constructs, RJ-1027 wonders, and frontier terror.
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Union
Union assault detachment of war-weary veterans thrown into desperate frontier actions.
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Enlightened
Enlightened posse probing galvanic and aetheric phenomena through field experimentation.
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Warrior Nation
Warrior Nation hunters embracing lycanthropic spirit power against encroaching darkness.
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Lawmen
Lawmen occult investigators; Marshal teams confronting Mythos taint on the Union frontier.
Sign in to suggest an editNo Surrender!
Outlaws
Confederate Rebellion outlaw posse refusing capitulation after the Ore War.
Sign in to suggest an editRanger Showboat
Lawmen
Lawmen ranger posse of showy marshals and interceptors making examples on the frontier.
Sign in to suggest an editThe Conquistadores
Outlaws
Outlaw Golden Army posse; greed-driven conquistadors hunting treasure and glory.
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Outlaws
Notorious outlaw band of seven independent gunslingers selling their talents to the highest bidder.
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Outlaws
Outlaw posse of El Ejército Dorado conquistadors obsessed with gold and conquest.
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Union
Union covert detachment; Lincoln-era agents and specialists on classified frontier missions.
Sign in to suggest an editTribal Retribution
Warrior Nation
Warrior Nation war party answering aggression against the tribes with spirit-fuelled retribution.
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Watchers
Watcher Viridian Clade survivors; alien operatives rebuilding strength in secret on Earth.
Sign in to suggest an editWayward Eight
Outlaws
Marcus Wayward's mercenary family posse; hit-and-run specialists for hire across factions.
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